CONTRACT - Technical Artist (NST)
Posted:
Tuesday, 05 August 2025
Valid Thru:
Thursday, 04 September 2025
Index Requested on:
08/05/2025 08:12:18
Indexed on:
08/05/2025 08:12:18
Location:
Redmond, WA, 98033, US
Industry:
Advertising and Public Relations
Occupational Category:
13-0000.00 - Business and Financial Operations
Type of Employment: FULL_TIME
Nintendo Software Technology Corporation is hiring!
Description:
Nintendo Software Technology CorporationNintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
** This is a CONTRACT positionDESCRIPTION OF DUTIE - Works directly with Art Leads, Animators, Environment, VFX and UI Artists to support and improve art production efficiency.
- Participates in the debugging and optimization of assets to run within technical constraints such as memory and frame rate limitations.
- Sustain clean and organized assets and file structures.
- Participates in the creation of shaders and materials to support visual goals.
- Participates in the creation and implementation of character and object rigs for games to achieve innovative and high-quality gameplay experiences based on supporting art direction.
- Participates with the Art Team to create 2D/3D assets.
- Implements game play features aligned to game design goals.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
Responsibilities:
Please review the job description.
Educational requirements:
Desired Skills:
Please see the job description for required or recommended skills.
Benefits:
Please see the job description for benefits.
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